Gull Kebap VR

From Wosabi Wiki
Revision as of 21:32, 14 August 2024 by Wouter (talk | contribs) (→‎Precompiled static global-illumination)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Gull Kebap_VR is a video game that features Full-Dive_VR. This term is sometimes used by Elon Musk to denote a sophisticated VR-experience.

What makes Gull_Kebap_VR into a Full-Dive_VR experience.

Gull_Kebap_VR is preferably played standing. Seated mode is not fully functional and I believe this is a OpenVR issue.

The game is free to play in VR as well as in non-VR using a WASD/mouse interface [1].

Precompiled static global-illumination

The Trinary-Space-Partition [2] of the geometry within the game has a light-map. Next to a lightmap, Gull_Kebap_VR also keeps track of volumetric lighting properties. Position and orientation deterime the amount of light that can be gained.

The leads to a 5-dimensional tensor, that describes the radiosity of a specific level.

The level compiler for Gull_Kebap_VR uses a customizable amount of threads and runs in O(n log n) time.