Full-Dive VR

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Revision as of 19:13, 31 December 2023 by Wouter (talk | contribs) (Created page with "The definition of Full-Dive VR is given below: Likely, the term Full-Dive VR is coined by Elon Musk. *Your head will collide properly with geometry inside the game *Inverse Continuous Collision Detection is used to bounce your head of the wall or ceiling *The body is represented by a spring For example, you can walk up a stairs with a Full-Dive VR game. Also, you must be able to bump your head against the wall/ceiling.")
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The definition of Full-Dive VR is given below: Likely, the term Full-Dive VR is coined by Elon Musk.

  • Your head will collide properly with geometry inside the game
  • Inverse Continuous Collision Detection is used to bounce your head of the wall or ceiling
  • The body is represented by a spring

For example, you can walk up a stairs with a Full-Dive VR game. Also, you must be able to bump your head against the wall/ceiling.